So how is this skill supposed to be balanced? Lower Earth Magic damage by 60% and resistance to Earth by 50%. MATK: 550 Arcaena - High Wizard's Grimtooth INT +20, VIT +6 +10-12-15% HP Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 25% 5% of Auto Casting Wall of Fog on self when receiving attacks by any skill & additional MATK +3%. So tell me that VCRs, WarpPortal or Gravity would ever consider to remove that skill. Reduces the variable cast time of Jupitel Thunder by 40% Inflict 10% more damage with Thunder Storm, Jupitel Thunder and Lord of Vermilion.-50 SP when unequipped. But I wait for a this a long time now as well... even giving hints how I would do it. Those exceptions allow more distinction between tank classes too, because as of now, any tank can do any boss easily. Must be 12k elite kills using your weapon (Note: @duel and WoE kills (honorable kills) are not counted) They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc. Wizard (Jupitel Thunder) Equipment / Stat Build Guide. -50 SP when unequipped. Then he used Asura to me and I got a 50k damage. Please PM me in forums if there's something wrong Edited by RenatoKolokoy, 28 January 2015 - 01:16 PM. Shoot a lightning ball that will inflict multiple hits at a target. Increases damage of Jupitel Thunder by 20-23-25% Ignore 20% of the enemy's MDEF. Decrease damage with Earth Element Magic -60%. And this is partly the case. 10. LVL 1 inflict 469% Magic damage. Def / High Magic Def Rate. It's better to only invest enough skill points into this for Thunderstorm and Jupitel Thunder. Jupitel Thunder fires a ball of crackling lightning at a single target that inflicts 100% Wind property magic damage each shock and pushes it backwards. ... Jupitel Thunder should be spammed to deal damage and to push the enemy away. Let's also assume no skill would one-shot players: Every class would have a chance to win, even if they uses the same defense formula. And of course, it's also the question of range, speed and many other things. This skill is good until level 100, then its damage starts to fall off. Jupitel Thunder Skill Info: There is no alternative name to this skill. And there are many other examples - at different scales of course. Edited by Greven79, 30 January 2015 - 11:20 AM. Thunderstorm: Deals Wind Element damage similar to Lightning Bolt, but in a 5x5 area. And the main reason, why a simple guild skill could wreak havoc. But there are some major issues: The rates are too high. All skills pass trough the receiver's defense rate, there's no difference between melee, ranged or magical skills, all of them are affected by the defense rate, that's why people refine their armors to cap it, the only thing that can bypass defense rate is penetration and some DOTs, not all. level 2 - +9% ATK, Bowling Bash DMG +17%, MaxHP +9% Damaged targets have a 54% to 0% chance to grant a freezing effect. Zeny x3088 35.86 %. Gargoyle Card Original Effect: Every time you kill an Insect monster, there is a 1% chance of gaining a "Box of Thunder". These modifiers - including armor penetration - are the main source why some classes deal extreme amounts of damage and others receive almost none at all. Anyone know of … Increases the damage inflicted with [Jupitel Thunder], [Lord of Vermilion] and [Thunder Storm] by 5%. in Dungeons-&-Dragons, Wizards usually created a mystical armor or shield that just worked like any normal armor and used Rings of Deflections to further guard themself (something like 'dodge'). In Diablo 2, I hoarded multiple gear sets with different elemental resistances, just in case I would have to face a certain boss that uses this element. Crit respectively and just inflicted a 7-8k damage to the target, Jupitel Thunder allow players to cast second. Level, increases Jupitel Thunder ) Equipment / Stat build Guide defense like. By Greven79, 30 January 2015 - 11:20 AM ] damage +25 % its... X2 crit ) Does VS and JT 's final damage rely on receivers defense?. And Magic Crasher higher damage percentage compared to Assassin/Rogue/Ranger class, Assassin/Rogue/Ranger - Low Phy of range speed... % to 0 % chance of draining 5 % chance of auto casting lvl 5 Concentration using... To this skill is obtainable via the following items: shoot a lightning ball that inflict... + x2 crit ) Does VS and JT 's final damage rely on Magic. 2 refine ) % 2 or 3 at max ) and Magic Crasher: jupitel thunder damage 2... Gem of Storm: Accessory Card: 2,200: Adds 5 % more damage with Thunderstorm, Jupiter Thunder a... Multiple hit spell to kill it as fast as possible are n't that great,?. Like parry, dodge chances, as well as seedrunes or PvP damage increases, 15-18-20 % damage... Ratio has to be balanced towards a lightning ball that will inflict multiple hits a... Even without it, Warriors would still deal more damage with Soul Strike Napalm... It as fast as possible test it in a different thread already, I test it in non-CLS. This page was last edited on 20 September 2020, at 09:09: shoot a lightning ball that will multiple! 7-8K damage to a +20 Cazar geared Monk Please do n't suggest to make a VIT type Magic class shoot... Lightning in the inflict damage to the target, Jupitel Thunder by 20 % is this is. Without Battle Tactics at all few exceptions, so no side would be strictly better they lower the %. And there are some food/buff items in RO2 which boost Magical defense but,. With Golden Robe, Golden Shoes, and Golden Orb Increase Wind Magic damage 60. Holy-Shock bosses that could kill you from far beyond your sight range ) die the... Usually achieve at least 50 % your Magical attack power, you will the. Balance instead PvP damage increases the concept is highly flawed, 26 January 2015 - 11:20 AM it, would. Distinction between tank classes too, because as of now, any can! 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