You can only use this effect of "Hip Hoshiningen" once per turn. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. 2+ FIRE Effect MonstersIf this card is Link Summoned: You can target 1 card in your opponent’s Spell & Trap Zone; shuffle it into the Deck. See all the games and top remaining prizes. You can only use this effect of "Link Streamer" once per turn. Monsters this card points to cannot attack. You can only use this effect of "Greatfly" once per turn. And learn about your 2nd Chance to win big. Activate 1 of these effects. Every "Cyber Dragon" you control gains 500 ATK/DEF. You can only use each of the following effects of “World Legacy - "World Scepter"” once per turn. Three 16-card Mega Packs. 2 Cyberse monsters Cipher Mirror Knight. Top 100 2+ monsters with different names If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; the Attribute and Level of this card become the same as that monster's, until the end of this turn. You can only use each Effect of “Clock Spartoi” once per turn. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster from your Deck or 1 face-up Pendulum Monster from your Extra Deck to your hand that you can place a Spell Counter on, whose Level is equal to the number of Spell Counters you removed. During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". You can only use the effect of “Agave Dragon” once per turn. Trading Card Game collectible tin. F If a card(s) your opponent controls is destroyed by battle or card effect: You can draw 1 card, then, if you control 3 or more monsters “Fur Hire” with different names, draw 2 cards. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. When your opponent activates a monster effect while you control a "Krawler" monster: The activated effect becomes "Return 1 face-up monster your opponent controls to the hand". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn. Must be Special Summoned by its own effect. YuGiOh - Genesis Impact Price … During your opponent’s Main Phase (Quick Effect): You can discard 2 “Photon” and/or “Galaxy” cards, OR 1 “Galaxy-Eyes Photon Dragon”, then target 1 Special Summoned monster your opponent controls; destroy it. Nessie!" Winners” once per turn. History Talk (0) Share. You can target 1 "Crusadia" Link Monster you control; this turn, if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled, also other monsters you control cannot attack. Rarity. During your Main Phase, if you activated this card's effect this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use this effect of "Noble Knight Pellinore" once per turn. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. • Sea Serpent: All monsters your opponent controls lose 300 ATK for each. You can only use this effect of "Knightmare Mermaid" once per turn. If “Necrovalley” is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck using monsters from your hand and/or field as material, including this card. Shift. Then, if the discarded card was not “Danger! 2 Machine monsters, including at least 1 "Cyber Dragon" Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one. Trap. 2+ monsters with different names You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. The set contains cards, made up of a year's worth of Booster Packs from the sets Flames of Destruction, Dark Saviors, Cybernetic Horizon, and Soul Fusion. 2 "Altergeist" monsters Once per battle, if your Zombie monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. While this card is face-up on the field, it can be used as a substitute for any 1 Fusion Material whose name is specifically listed on a "Frightfur" Fusion Monster Card, but the other Fusion Material(s) must be correct. ?-? Your opponent's monsters cannot attack "World Legacy" monsters you control, except this one. If this card is Normal or Special Summoned: You can target a total of 5 “Photon” and/or “Galaxy” cards with different names in your GY; shuffle all 5 into the Deck, and if you do, draw 2 cards. You can only use each of the following effects of "Vampire Sucker" once per turn. If this card is banished, or sent from the field to the GY: You can add 1 “Thunder Dragon” card from your Deck to your hand, except “Bolt Thunder Dragon”. 1 Prismatic Secret Rare 2. U You can only activate 1 "Vampire's Desire" per turn. This effect cannot be negated by “Necrovalley”. If a monster is Special Summoned to your zone this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of “Diplexer Chimera” once per turn. When this card destroys an opponent's monster by battle, you can banish 1 card from your GY: Add 1 Thunder monster from your Deck to your hand. If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn. If a monster(s) is sent from the hand to the GY: Target 1 of them; Special Summon it to your field. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. | Lowest Possible. You can only use each effect of "Sekka's Light" once per turn. While a “Gravekeeper's” monster and/or “Necrovalley” are on the field, all monsters your opponent controls lose 500 ATK/DEF. monster; place this card on the bottom of the Deck, then draw 1 card. Monsters this card points to cannot attack. If this card is banished, or sent from the field to the GY: You can add 1 “Thunder Dragonmatrix” from your Deck to your hand. 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